FAQ

It is the name of our game team. The name comes from a clumsy literal translation of the Finnish word for "dragon" (lohikäärme: lohi = salmon, käärme = snake). We are a small, tight-knit team from South Karelia developing the game KLIKFEST Medieval. We want to have fun while creating something new.

Our main distribution platform is Steam.

The King has a dream of a larger and mightier kingdom. He sends his envoy to develop the kingdom. The people long for civilization, food, and mammon! So, you help raise a small kingdom to its glory.

We aim to highlight history in our game, but we cannot guarantee 100% historical accuracy. For the sake of gameplay and development, we sometimes have to make compromises regarding strict historical realism.

We occasionally use AI for research and information gathering, but the game content itself is AI-free. We do not use AI for graphics, music, text, or the game engine. The gaming experience is human-made.

The game is primarily built to run on Windows, but it may eventually be compatible with other operating systems as well.

We are currently focusing on developing KLIKFEST Medieval, but we already have ideas for future projects.

Crafting is an important part of the gameplay. Players create tools for the villagers to use, and players can trade items with each other within the kingdom.

There will be 14 different locations in the game, such as the blacksmith, the mine, and the fields.

Players do not compete against each other individually; instead, kingdoms compete against other kingdoms. This means larger teams compete against one another..

Yes! It lives and breathes with the players, growing and evolving as players build it up. It is a genuine, organic system.

When the very last line of code has been written.